※上記の広告は60日以上更新のないWIKIに表示されています。更新することで広告が下部へ移動します。


Patch 1.6 (US, EU)


Release Notes 引用。

-------------------------------------------------- 
Warhammer: Mark of Chaos - Patch 1.6 Release Notes 
-------------------------------------------------- 

------------ 
New Features 
------------ 
- Added Flanking and Charge feedback. 
- Added indication in the Multiplayer Lobby on list of players of which ones are in a game. 

----- 
Fixes 
----- 
- Fixed several crash, out of sync and other bugs during replays. 
- Fixed a bug where the Credits did not load after completing a Campaign. 
- Fixed issues in the Tutorial where triggers were broken. 
- Fixed a crash in the Multiplayer lobby. 
- Fixed a freeze that occured after clicking on the Cancel button in the Create Army menu after playing a Ladder game. 
- Fixed a crash that occured when you attempted to move Gutterunners out of bounds via their Tunnel ability. 
- Fixed minor user interface bugs. 
- Music volume balance. 
- Fixed a bug where players attempting to join a multiplayer game already started remained attempting indefinitely. 
- Fixed a bug where the Move Speed value was displayed incorrectly in the game. 
- Fixed a bug where some army bonuses were not displayed. 
- Changed the orientation of the tower cannons on the Hightower multiplayer map. 
- Changed the location of the rally point of the reinforcement camp in the center of the Village in Squeeze map. 

----------------------- 
General Balance Changes 
----------------------- 
- Ranged units hit heroes more likely. 
- Heroes now suffer additional damage when attacked from behind by melee units. 
- Heroes can escape harder from pursuing units. 
- Fixed a bug which caused heroes to level up faster than intended. 
- Armor upgrade prices for units generally lowered. 
- Level upgrade cost for artillery units increased. 

--------------------- 
Skill Balance Changes 
--------------------- 

The Empire 
- Prayers of Sigmar - Increases the lifetime of Strength of Sigmar by 2 sec (instead of 1). 
- Strength of Sigmar - Lifetime increased from 10 seconds to 15. 
- Strength of Sigmar - Cooldown reduced from 60 seconds to 45. 
- Strength of Sigmar - Power cost reduced from 300 to 150. 
- Fireball - Base chance to hit for area component increased from 10 to 11. 
- Fireball - Bonus chance to hit by skill ranks for area component lowered from 5% to 2.2%. 
- Fireball - Tooltip corrected. Bonus chance to hit to target is 10%. 
- Master of Aqshy - Chance to hit reduced from 5% to 1.4% for every rank of the skill. 
- Conflagration of Doom - Cooldown and power cost increased from 45 seconds and 225 power to 60 seconds and 300 power. 
- conflagration of Doom - Inner area damage reduced from 3 to 2 hit points. 
- Conflagration of Doom - Inner area base chance to hit increased from 30% to 35%. 
- Conflagration of Doom - Outer area base chance to hit increased from 10% to 15%. 
- Conflagration of Doom - Outer area bonus chance to hit decreased from 5% to 3%. 
- Herald of the Storm - Cooldown and power cost decreased from 30 seconds and 150 power to 20 seconds and 100 power. 
- Herald of the Storm - Bonus chance to hit reduced from 10% to 8%. 
- Herald of the Storm - Now jumps up to 5 targets at the base rank of the skill. 
- Earthlord - Chance to hit increased from 0.2% per skill level to 0.4%. 

Hordes of Chaos 
- Wind of Death - Cooldown and power cost increased from 50 seconds and 250 power to 55 seconds and 275 power. 
- Lord of Shadow - Fixed skill to the tooltip. This will cause an overall 19% area radius decrease to the current state of the skill. 
- Infernal Storm - Chance to hit decreased from 5% to 4% per skill level. 
- Sumptuous Pestilence - Cooldown and power increased from 30 seconds and 150 power to 40 seconds and 200 power. 

Skaven 
- Warpbombs - Cooldown and power cost reduced from 50 seconds and 250 power to 40 seconds and 200 power. 
- Warpbombs - Area reduced from 3.0 to 2.5. 
- Warpstone Shower - Damage reduced from 2 to 1. 
- Whirling Doom - Cooldown and power cost decreased from 60 seconds and 300 power to 35 seconds and 175 power. 
- Whirling Doom - Chance to hit reduced from 40% to 15%. 
- Whirling Doom - Chance to hit upgrade reduced from 8% to 3% per level. 

High Elves 
- Asuryan's Chosen - Cooldown and power cost reduced from 50 seconds and 250 power to 40 seconds and 200 power. 
- Asuryan's Chosen - Base number of wisps reduced from 7 to 5. 
- Asuryan's Chosen - Duration increased from 15 seconds to 20 seconds. 
- Asuryan's Chosen - Base chance to hit increased from 5% to 10%. 
- Wrath of Khaine - Damage to target increased from 1 to 2. 
- Wrath of Khaine - The based skill already included the +50% chance to hit to the target. This has been corrected to the tooltip. 
- Wrath of Khaine - Added 1% bonus per skill level to the chance to hit of the area component of the spell. 
- Master of Hoeth - Magic resistance reduced is changed from 2 per skill level to 1. 
- Flames of the Phoenix - Cooldown and power cost increased from 50 seconds and 250 power to 60 seconds and 300 power. 

Orcs and Goblins 
- Brain Bursta - Cooldown and power cost increased from 20 seconds and 100 power to 35 seconds and 175 power. 
- Brain Bursta - Base chance to hit reduced from 15% to 10%. 
- Brain Bursta - Bonus chance to hit reduced from 3% per level to 2%. 
- Fists of Gork - Cooldown and power cost increased from 50 seconds and 250 power to 60 seconds and 300 power. 
- Fists of Gork - Base number of fists increased from 7 to 10. 
- Buzzin Swarm - Morale damage reduced from 50 to 25 and bonus per level reduced from 10 to 5. 

------------ 
Item Changes 
------------ 

- Fixed function of damage reflection of Armor of Retribution. 
- Magical infusion potions' price increased to 150-250-350 gold (minor-. 
- Power Stones' price increased to 250-500-750 gold. 
- The cooldown of scrolls increased from 30 seconds to 60. 
- Elixir of Invigoration is on a 10 minutes cooldown. 
- Potion of Fortitude price increased to 400 gold.