Warhammer: Mark of Chaos - Wiki
1.6
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Patch 1.6 (US, EU)
Release Notes 引用。
-------------------------------------------------- Warhammer: Mark of Chaos - Patch 1.6 Release Notes -------------------------------------------------- ------------ New Features ------------ - Added Flanking and Charge feedback. - Added indication in the Multiplayer Lobby on list of players of which ones are in a game. ----- Fixes ----- - Fixed several crash, out of sync and other bugs during replays. - Fixed a bug where the Credits did not load after completing a Campaign. - Fixed issues in the Tutorial where triggers were broken. - Fixed a crash in the Multiplayer lobby. - Fixed a freeze that occured after clicking on the Cancel button in the Create Army menu after playing a Ladder game. - Fixed a crash that occured when you attempted to move Gutterunners out of bounds via their Tunnel ability. - Fixed minor user interface bugs. - Music volume balance. - Fixed a bug where players attempting to join a multiplayer game already started remained attempting indefinitely. - Fixed a bug where the Move Speed value was displayed incorrectly in the game. - Fixed a bug where some army bonuses were not displayed. - Changed the orientation of the tower cannons on the Hightower multiplayer map. - Changed the location of the rally point of the reinforcement camp in the center of the Village in Squeeze map. ----------------------- General Balance Changes ----------------------- - Ranged units hit heroes more likely. - Heroes now suffer additional damage when attacked from behind by melee units. - Heroes can escape harder from pursuing units. - Fixed a bug which caused heroes to level up faster than intended. - Armor upgrade prices for units generally lowered. - Level upgrade cost for artillery units increased. --------------------- Skill Balance Changes --------------------- The Empire - Prayers of Sigmar - Increases the lifetime of Strength of Sigmar by 2 sec (instead of 1). - Strength of Sigmar - Lifetime increased from 10 seconds to 15. - Strength of Sigmar - Cooldown reduced from 60 seconds to 45. - Strength of Sigmar - Power cost reduced from 300 to 150. - Fireball - Base chance to hit for area component increased from 10 to 11. - Fireball - Bonus chance to hit by skill ranks for area component lowered from 5% to 2.2%. - Fireball - Tooltip corrected. Bonus chance to hit to target is 10%. - Master of Aqshy - Chance to hit reduced from 5% to 1.4% for every rank of the skill. - Conflagration of Doom - Cooldown and power cost increased from 45 seconds and 225 power to 60 seconds and 300 power. - conflagration of Doom - Inner area damage reduced from 3 to 2 hit points. - Conflagration of Doom - Inner area base chance to hit increased from 30% to 35%. - Conflagration of Doom - Outer area base chance to hit increased from 10% to 15%. - Conflagration of Doom - Outer area bonus chance to hit decreased from 5% to 3%. - Herald of the Storm - Cooldown and power cost decreased from 30 seconds and 150 power to 20 seconds and 100 power. - Herald of the Storm - Bonus chance to hit reduced from 10% to 8%. - Herald of the Storm - Now jumps up to 5 targets at the base rank of the skill. - Earthlord - Chance to hit increased from 0.2% per skill level to 0.4%. Hordes of Chaos - Wind of Death - Cooldown and power cost increased from 50 seconds and 250 power to 55 seconds and 275 power. - Lord of Shadow - Fixed skill to the tooltip. This will cause an overall 19% area radius decrease to the current state of the skill. - Infernal Storm - Chance to hit decreased from 5% to 4% per skill level. - Sumptuous Pestilence - Cooldown and power increased from 30 seconds and 150 power to 40 seconds and 200 power. Skaven - Warpbombs - Cooldown and power cost reduced from 50 seconds and 250 power to 40 seconds and 200 power. - Warpbombs - Area reduced from 3.0 to 2.5. - Warpstone Shower - Damage reduced from 2 to 1. - Whirling Doom - Cooldown and power cost decreased from 60 seconds and 300 power to 35 seconds and 175 power. - Whirling Doom - Chance to hit reduced from 40% to 15%. - Whirling Doom - Chance to hit upgrade reduced from 8% to 3% per level. High Elves - Asuryan's Chosen - Cooldown and power cost reduced from 50 seconds and 250 power to 40 seconds and 200 power. - Asuryan's Chosen - Base number of wisps reduced from 7 to 5. - Asuryan's Chosen - Duration increased from 15 seconds to 20 seconds. - Asuryan's Chosen - Base chance to hit increased from 5% to 10%. - Wrath of Khaine - Damage to target increased from 1 to 2. - Wrath of Khaine - The based skill already included the +50% chance to hit to the target. This has been corrected to the tooltip. - Wrath of Khaine - Added 1% bonus per skill level to the chance to hit of the area component of the spell. - Master of Hoeth - Magic resistance reduced is changed from 2 per skill level to 1. - Flames of the Phoenix - Cooldown and power cost increased from 50 seconds and 250 power to 60 seconds and 300 power. Orcs and Goblins - Brain Bursta - Cooldown and power cost increased from 20 seconds and 100 power to 35 seconds and 175 power. - Brain Bursta - Base chance to hit reduced from 15% to 10%. - Brain Bursta - Bonus chance to hit reduced from 3% per level to 2%. - Fists of Gork - Cooldown and power cost increased from 50 seconds and 250 power to 60 seconds and 300 power. - Fists of Gork - Base number of fists increased from 7 to 10. - Buzzin Swarm - Morale damage reduced from 50 to 25 and bonus per level reduced from 10 to 5. ------------ Item Changes ------------ - Fixed function of damage reflection of Armor of Retribution. - Magical infusion potions' price increased to 150-250-350 gold (minor-. - Power Stones' price increased to 250-500-750 gold. - The cooldown of scrolls increased from 30 seconds to 60. - Elixir of Invigoration is on a 10 minutes cooldown. - Potion of Fortitude price increased to 400 gold.