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Patch 1.2 (US)


Release Notes 引用。

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Warhammer: Mark of Chaos - Patch 1.2 Release Notes 
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New Features 
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- Added some cool readouts for the Logitech G15 keyboard. 
- Added a Flee button for the Command Panel to force flee your units any time. This involves the removal of the Attack button. 
- Added item trade feature to the Tactical Map. Now you can drag and drop items from one hero to the other at the Alchemist. Usage: Drop the selected item to the hero's portrait. 
- Replaced Disband button with a Sell button in the Barracks. Now you get half the gold when you sell a unit. Allows players to reconfigure their army easier and to make more gold early in the game. 

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New Maps 
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- Emerge: 2v2 multiplayer reinforcements battle map. 
- Hightower: 1v1 multiplayer siege battle map. 
- Stielstand: 1v1 multiplayer siege battle map. 
- Struggle: 1v1 multiplayer reinforcements battle map. 
- Two Hills: 1v1 multiplayer reinforcements battle map. 
- Watch over Ford: 1v1 multiplayer normal battle map. 

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Improvements 
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- Added blood splash varieties and fixed some related bugs. 
- Right-clicking on an offscreen unit banner jumps the camera to the unit. 
- Improved many visual effects. 
- Improved or fixed animations for the following units: Bloodletters, Daemon Prince, Dragon, Dwarf Stone Thrower, Giant, Griffon, Orc Boyz, Orc Warboss, Silver Helms, Troll, Warriors of Chaos Khorne, and Warriors of Chaos Undivided. 
- Smaller UI fixes. 
- Updated some sound. 
- Updated some text. 
- AI updates to units in single player mission. 
- General game optimization (fog of war, Sky Globe, texture drawing and mesh) 
- General tuning on maps to make them a tad more challenging 
- General gold balancing for single player missions 

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Balance Changes 
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General 
- Adjusted the price of many items. This was done for a couple reasons, first was to balance the economy some, and the other is to make overpowered champions cost prohibitive in the multiplayer sessions. 

Empire 
- Knightly Orders attack speed increased by 10%. 
- Greatswords armor increased by 1. 
- Greatswords attack speed increased by 10%. 
- Pistoliers chance to hit increased. 
- Pistoliers attack range increased by 2. 
- Elector on Griffon now has mounted hero armor (vulnerable to ranged attacks). 
- Elector on Griffon gold cost increased to 4000. 

Chaos 
- Wyrdspawn attack speed increased. 
- Wyrdspawn attack range increased. 
- Spawn of Chaos attack speed increased. 
- Knights of Chaos gold cost increased to 200. 
- Marauder Chieftain gold cost reduced to 60. 
- Warriors of Chaos gold cost increased to 65. 

Skaven 
- Rat Ogre health points decreased by 2. 
- Ringing the Bell: Discordant Tolling siege damage decreased to 33%, and cooldown reduced to 30 seconds. 
- Gutter Runners morale decreased to 100. 
- Rat Ogre morale reduced to 120. 

High Elves 
- Ellyrian Reavers gold cost decreased to 130. 
- High Elf Archers fire arrow skill do less morale damage. 
- Prince on Dragon now has mounted hero armor (vulnerable to ranged attacks). 

Orcs 
- Troll healt points decreased by 2. 
- Goblins gold cost increased to 15. 
- Night Goblins morale increased to 88. 
- Night Goblin Spearthrowers morale increased to 88. 
- All goblin units weapon and armour upgrade cost increased.