Warhammer: Mark of Chaos - Wiki
1.2
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Patch 1.2 (US)
Release Notes 引用。
-------------------------------------------------- Warhammer: Mark of Chaos - Patch 1.2 Release Notes -------------------------------------------------- ------------ New Features ------------ - Added some cool readouts for the Logitech G15 keyboard. - Added a Flee button for the Command Panel to force flee your units any time. This involves the removal of the Attack button. - Added item trade feature to the Tactical Map. Now you can drag and drop items from one hero to the other at the Alchemist. Usage: Drop the selected item to the hero's portrait. - Replaced Disband button with a Sell button in the Barracks. Now you get half the gold when you sell a unit. Allows players to reconfigure their army easier and to make more gold early in the game. -------- New Maps -------- - Emerge: 2v2 multiplayer reinforcements battle map. - Hightower: 1v1 multiplayer siege battle map. - Stielstand: 1v1 multiplayer siege battle map. - Struggle: 1v1 multiplayer reinforcements battle map. - Two Hills: 1v1 multiplayer reinforcements battle map. - Watch over Ford: 1v1 multiplayer normal battle map. ------------ Improvements ------------ - Added blood splash varieties and fixed some related bugs. - Right-clicking on an offscreen unit banner jumps the camera to the unit. - Improved many visual effects. - Improved or fixed animations for the following units: Bloodletters, Daemon Prince, Dragon, Dwarf Stone Thrower, Giant, Griffon, Orc Boyz, Orc Warboss, Silver Helms, Troll, Warriors of Chaos Khorne, and Warriors of Chaos Undivided. - Smaller UI fixes. - Updated some sound. - Updated some text. - AI updates to units in single player mission. - General game optimization (fog of war, Sky Globe, texture drawing and mesh) - General tuning on maps to make them a tad more challenging - General gold balancing for single player missions --------------- Balance Changes --------------- General - Adjusted the price of many items. This was done for a couple reasons, first was to balance the economy some, and the other is to make overpowered champions cost prohibitive in the multiplayer sessions. Empire - Knightly Orders attack speed increased by 10%. - Greatswords armor increased by 1. - Greatswords attack speed increased by 10%. - Pistoliers chance to hit increased. - Pistoliers attack range increased by 2. - Elector on Griffon now has mounted hero armor (vulnerable to ranged attacks). - Elector on Griffon gold cost increased to 4000. Chaos - Wyrdspawn attack speed increased. - Wyrdspawn attack range increased. - Spawn of Chaos attack speed increased. - Knights of Chaos gold cost increased to 200. - Marauder Chieftain gold cost reduced to 60. - Warriors of Chaos gold cost increased to 65. Skaven - Rat Ogre health points decreased by 2. - Ringing the Bell: Discordant Tolling siege damage decreased to 33%, and cooldown reduced to 30 seconds. - Gutter Runners morale decreased to 100. - Rat Ogre morale reduced to 120. High Elves - Ellyrian Reavers gold cost decreased to 130. - High Elf Archers fire arrow skill do less morale damage. - Prince on Dragon now has mounted hero armor (vulnerable to ranged attacks). Orcs - Troll healt points decreased by 2. - Goblins gold cost increased to 15. - Night Goblins morale increased to 88. - Night Goblin Spearthrowers morale increased to 88. - All goblin units weapon and armour upgrade cost increased.